AI Insights · Timothy · July 2022
Top 5 Hybridcasual Games on iOS in Latin America, Q2 2022
Discover the performance trends of the top 5 hybridcasual games on iOS in Latin America during Q2 2022, with insights into downloads, revenue, and active users.
In Q2 2022, the top five hybridcasual games on iOS in Latin America showcased notable trends in downloads, revenue, and active users. Here’s a closer look at their performance:
Stumble Guys
Throughout the quarter, weekly revenue saw fluctuations, peaking at around $151K at the end of March and dipping to approximately $72K in mid-May. Downloads showed a strong upward trend, starting at 61K in late March and surging to 277K by the end of June. Active users also increased significantly, from 413K in late March to nearly 894K by the end of June.
Rush Royale: Tower Defense TD
Weekly revenue for this game experienced some variability, with a high of roughly $24K in mid-June and a low of $11K at the end of June. Downloads peaked at 16K in mid-April but gradually declined to around 5.5K by the end of June. Active users saw a slight decline over the quarter, starting at 31K in late March and ending at 32K in late June.
Kingdom Guard:Tower Defense TD
This game’s weekly revenue showed a steady increase, reaching about $17K in late June. Downloads, however, decreased from 13K in late March to just over 2K at the end of June. Active users followed a similar trend, starting at 16K in late March and dropping to 9K by the end of June.
Art of War: Legions
Revenue for Art of War: Legions peaked at about $16K in mid-April and maintained a steady range around $8K to $12K for most of the quarter. Downloads fluctuated, hitting a high of 3.1K in mid-April and ending at around 1.7K in late June. Active users saw growth from 16K in late March to a peak of 22K in mid-April, before stabilizing around 17K by the end of June.
Sniper 3D: Gun Shooting Games
Weekly revenue for Sniper 3D varied, reaching approximately $12K in mid-June. Downloads remained relatively stable, with a notable increase from 21K in late March to 32K in mid-June. Active users showed a steady increase, starting at 82K in late March and peaking at around 101K in late June.
These insights highlight the dynamic nature of the hybridcasual game market on iOS in Latin America. For more detailed insights and data, visit Sensor Tower.